Tuesday, July 26, 2011

Textured Billboard utility released

Now that polygon placemarks can be filled with a texture image, they can be used to simulate TV screens and other textured surfaces. Furthermore, the textures can be dynamically changed through a simple API call.

However, positioning the PolygonGeometry in the right place can be rather tedious. That's why we're providing a billboard utility to do most of the legwork for you. Simply provide it with the 3D coordinates of the two bottom corners, the height (or a point along the top), and the image to be used, and it will automatically generate a placemark like the one in the picture to the right.

For more advanced uses, the utility can also create curved surfaces. Check it out.

Ian Loh

Wednesday, July 20, 2011

Developer Network updated with API 1.5 features

We hope you've been having fun with API 1.5 with its hot new features such as model placemarks, textured polygon placemarks and HTMLBoxes.

It's now even easier than ever to pick up these new features with the updates to the Developer Network:

Have fun reading these guides and playing with the samples. As always, don't hesitate to ask questions on the forum.

Ian Loh

Minor update to API 1.5

Several weeks ago, Google released Chrome 12, which changed how the browser handles strings passed from JavaScript to plugins. This change unfortunately broke GermaniumWeb applications - they would successfully initialize but fail to load buildings.

We are pleased to announce that your applications are now automatically fixed through an API update which rolled out earlier today. This fix does not require a new plugin.

OcclusionMode: "Fade"
OcclusionMode: "None"

Along with the fix, we've also added a minor feature to icon placemarks which allows you to make them "always on top", i.e. they will be visible even when they're behind a wall. This feature also does not require a new plugin.

Ian Loh