Model placemarks. These allow you to use any 3D model as the geometry of your placemark. For example, you can programmatically change the furniture in your buildings:
Textured polygon placemarks. You can now apply an image to the polygon's surface. This can be used to simulate a TV screen for example.
To further improve this illusion, you can also make the polygon use the image's pure colors. This makes the TV screen look self-illuminated.
HTMLBoxes. These are boxes you can position over GermaniumWeb and fill with HTML content. They are useful for associating 2D content with the 3D view, for example showing a 2D map or a YouTube video of the building. Placemark callouts automatically avoid HTMLBoxes too, so you don't have to worry about them overlapping.
Note that this feature is still experimental, so we do not recommend it for production systems. Do play with it and let us know what you think!
All the above features are powered by the newly released plugin 1.33.
Plugin 1.33 also brings these improvements to existing web applications:
Support for all your favorite browsers. As announced earlier, changes in Google Chrome 10 caused GermaniumWeb to stop working. This has now been fixed (Yay!). We've also added support for Internet Explorer 9 and Mozilla Firefox 4.
Configurable mouse sensitivity and walk speed. You can now adjust these to your liking through the Settings panel (Right click > Settings > User Interface). Note that the walk speed will only be used in applications which use the first-person navigation mode.Old: Label clutter, hidden icons
New: Readable labels, visible icons
You can read the full list of changes here:
- For API users
- For plugin users
Ian Loh




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